Curse
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority. Developer: Khanid Innovation In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat. Recon Ships bonuses (per skill level): 40 % bonus to Energy Nosferatu and Energy Neutralizer optimal range 20 % bonus to Energy Nosferatu and Energy Neutralizer falloff range 20 % bonus to Energy Nosferatu and Energy Neutralizer drain amount Amarr Cruiser bonuses (per skill level): 7.5 % bonus to Weapon Disruptor effectiveness 10 % bonus to Drone hitpoints and damage Role Bonus: Cannot be detected by directional scanners |
Astronautic
Cargo capacity | 345 m3 | |
Mass | 11,810,000 kg | |
Volume | 120000 m3 | |
Baseprice | 15,022,400 ISK |
All losses
Ship type | Victim | Final blow | Location | ||
Curse
Recon Ship |
5-U12M (0.0)
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Curse
Recon Ship |
1DQ1-A (0.0)
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Curse
Recon Ship |
T5ZI-S (0.0)
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Curse
Recon Ship |
PVF-N9 (0.0)
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Curse
Recon Ship |
PVF-N9 (0.0)
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Curse
Recon Ship |
GN7-XY (0.0)
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Curse
Recon Ship |
S9X-AX (0.0)
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Curse
Recon Ship |
36N-HZ (0.0)
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Curse
Recon Ship |
8P9-BM (0.0)
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Curse
Recon Ship |
9UY4-H (0.0)
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Curse
Recon Ship |
T-RPFU (0.0)
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Curse
Recon Ship |
9UY4-H (0.0)
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Curse
Recon Ship |
G-5EN2 (0.0)
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Curse
Recon Ship |
YQB-22 (0.0)
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Curse
Recon Ship |
3GXF-U (0.0)
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Curse
Recon Ship |
YQB-22 (0.0)
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