Rupture
The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.
Minmatar Cruiser bonuses (per skill level): 5 % bonus to Medium Projectile Turret rate of fire 5 % bonus to Medium Projectile Turret damage |
Astronautic
Cargo capacity | 450 m3 | |
Mass | 12,200,000 kg | |
Volume | 96000 m3 | |
Baseprice | 0 ISK |
All kills
Ship type | Victim | Final blow | Location | ||
Hurricane
Battlecruiser |
A3-RQ3 (0.0)
|
||||
Miasmos
Industrial |
Uedama (0.5)
|
||||
Capsule
Capsule |
Q-TBHW (0.0)
|
||||
Bifrost
Command Destroyer |
9P4O-F (0.0)
|
||||
Thrasher
Destroyer |
9P4O-F (0.0)
|
||||
Osprey Navy Issue
Cruiser |
Q-GICU (0.0)
|
||||
Fortizar
Citadel |
I-NGI8 (0.0)
|
||||
Velator
Noobship |
Paala (0.1)
|
||||
Capsule
Capsule |
Auga (0.4)
|
||||
Gnosis
Battlecruiser |
R1O-GN (0.0)
|
||||
Gnosis
Battlecruiser |
R1O-GN (0.0)
|
||||
Osprey Navy Issue
Cruiser |
J151530 (0.0)
|
||||
Capsule
Capsule |
G4-QU6 (0.0)
|
||||
Blackbird
Cruiser |
G4-QU6 (0.0)
|
||||
Vexor
Cruiser |
G4-QU6 (0.0)
|
||||
Capsule
Capsule |
G4-QU6 (0.0)
|
||||
Scythe
Cruiser |
Q-GICU (0.0)
|
||||
Capsule
Capsule |
QZ-DIZ (0.0)
|
||||
Standup Cyclops I
Fighter |
K3JR-J (0.0)
|
||||
Standup Gram I
Fighter |
K3JR-J (0.0)
|
||||
Fortizar
Citadel |
K3JR-J (0.0)
|
||||
Standup Cyclops I
Fighter |
K3JR-J (0.0)
|
||||
Standup Firbolg I
Fighter |
K3JR-J (0.0)
|
||||
Standup Dragonfly I
Fighter |
K3JR-J (0.0)
|
||||
Standup Gram I
Fighter |
K3JR-J (0.0)
|